GdipRotateTextureTransform

 

 

Description

Resets the transformation matrix of this texture brush to the identity matrix. This means that no transformation takes place.

Syntax

GpStatus WINGDIPAPI GdipRotateTextureTransform(

    GpTexture* brush,

    REAL angle,

    GpMatrixOrder order

);

PowerBASIC Syntax

DECLARE FUNCTION GdipRotateTextureTransform ( _

    BYVAL brush AS DWORD, _

    BYVAL angle AS SINGLE, _

    BYVAL order AS LONG _

) AS LONG

Parameters

 

brush

[in] Pointer to the TextureBrush object.

angle

[in] Single precision value that specifies the angle, in degrees, of rotation.

order

[in] Element of the MatrixOrder enumeration that specifies the order of the multiplication. MatrixOrderPrepend specifies that the rotation matrix is on the left, and MatrixOrderAppend specifies that the rotation matrix is on the right. The default value is MatrixOrderPrepend.

 

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