Description
Resets the transformation matrix of this
texture brush to the identity matrix. This means that no transformation
takes place.
Syntax
GpStatus WINGDIPAPI GdipRotateTextureTransform(
GpTexture*
brush,
REAL angle,
GpMatrixOrder
order
);
PowerBASIC Syntax
DECLARE FUNCTION GdipRotateTextureTransform ( _
BYVAL brush AS
DWORD, _
BYVAL angle AS
SINGLE, _
BYVAL order AS
LONG _
) AS LONG
Parameters
brush
[in] Pointer to the
TextureBrush
object.
angle
[in] Single precision value that specifies the
angle, in degrees, of rotation.
order
[in] Element of the
MatrixOrder
enumeration that specifies the order of the multiplication. MatrixOrderPrepend
specifies that the rotation matrix is on the left, and MatrixOrderAppend
specifies that the rotation matrix is on the right. The default value
is MatrixOrderPrepend.
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